Lagging sculpting with over 1 milion polygons on a High-End PC - Archive - Developer Forum
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Hello 🙂 As in the title I have the problem with non responsive scultping while I’m working on my T-Rex. The brush is so delayed that I can’t sculpt, sometimes I have to wait like 5 seconds to see the effect, I tried to serach on the web how to resolve the problem but I couldn’t find anything, I will add that I’m not using any modifier and my PC specs are quite good: -CPU Ryzen 3900 12 cores -GPU RTX 2080 Super -RAM 32 Gb 3600 Mhz Please help me I’m quite newbie, I was searchin
but the evaluation process
3ds Max Look Development Fundamentals: Material, Texture, UV Unwrapping, Widhi Muttaqien
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but the evaluation process
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How do I sculpt details on a high-poly object without running into crippling lag? : r/blenderhelp
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