5 reasons why you should be using games in education - Classcraft
Por um escritor misterioso
Descrição
From better engagement and motivation to stronger collaboration and relationships, using games in the classroom can offer countless benefits.
Devin Young · Classcraft: Marketing
Services Classcraft
A screenshot of gamification designs in Classcraft
PDF) Using Gamification for Supporting an Introductory Programming Course. The Case of ClassCraft in a Secondary Education Classroom
Classcraft Live: Build a Quest in 10 minutes (or less!)
Why You Should Be Using Games in the Classroom
5 reasons video games should be more widely used in school
Shall we play a game?
5 Reasons to Play Math Games in the Primary Classroom
Before getting started – Classcraft - Knowledge Center
Sustainability, Free Full-Text
de
por adulto (o preço varia de acordo com o tamanho do grupo)