Contents of “Development and Deployment of Multiplayer Online Games: from social games to MMOFPS, with stock exchanges in between” - IT Hare on Soft.ware
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Descrição
Table of Contents of the upcoming book on various aspects of game development and deployment, from business requirements to bot fighting
Development & Deployment of Multiplayer Online Games - now on
If they wrote it in a book, it MUST BE GOOD CODE! Or How many
C++ for Games: Performance. Allocations and Data Locality - IT
Book Beta Testing: Development and Deployment of Multiplayer
TCP and Websockets for Games - IT Hare on Soft.ware
TCP and Websockets for Games - Page 2 of 2 - IT Hare on Soft.ware
Book Beta Testing: Development and Deployment of Multiplayer
If they wrote it in a book, it MUST BE GOOD CODE! Or How many
Development and Deployment of Multiplayer by Hare, 'No Bugs
Journaled Flash Storage – Emulating EEPROM over Flash, ACID
MOG GDD (a.k.a. Business Requirements) - IT Hare on Soft.ware
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