Coronavirus Launches Roblox to Four Million Concurrent Players In 2020
Por um escritor misterioso
Descrição
The past few weeks has seen unprecedented growth in Roblox active users, with the platform first smashing through 3 million concurrent (in-game) players in early March, and hitting the 4 million mark just 2 weeks later. This is most likely due to the coronavirus pandemic, currently sweeping the globe and closing schools and workplaces. Shown below is the peak weekly concurrent players in millions, from December 2019 to March 2020, as measured by RTrack.
Data Usage Has Increased 47 Percent During COVID-19 Quarantine
MrBeast 'Feastables' chocolate bars launching in South Africa
The trouble with Roblox, the video game empire built on child labour, Games
Global Roblox games DAU 2023
Roblox IPO: How game developers built a $30 billion platform
The Impact of COVID-19 on Video Gaming and Our Virtual Lives — MatthewBall.co
Coronavirus Launches Roblox to Four Million Concurrent Players In 2020
Two Roblox studios, RedManta and Sonar Studios, combine to form Twin Atlas
Roblox: Cultural Currency
Online Gaming Statistics 2023 Report - Online Gaming Facts and Stats
Roblox Stock Pops 54%, Don't Buy Now
Children and Technology: Positive and Negative Effects
de
por adulto (o preço varia de acordo com o tamanho do grupo)