Elden Ring Gets Long-Promised Ray Tracing Support on PC, PS5, Xbox Series S/X: Details
Por um escritor misterioso
Descrição
Elden Ring has received its long-promised ray tracing update, courtesy of patch 1.09. The update is now live on PC, PS5, and Xbox Series S/X, with modder Lance McDonald confirming that the graphics options are limited to ray-traced ambient occlusion and ray-traced shadows. There are no ray-traced reflections or support for Nvidia or AMD’s upscaling methods to smoothen framerates on demanding settings. Bandai Namco has also released system requirements for a ray-traced gameplay experience, and some balance adjustments to Elden Ring.
Elden Ring Gets Ray Tracing on PlayStation 5, Xbox Series, and PC - IGN
Elden Ring Ray Tracing Upgrade Test - Is It Worth It? - PS5 vs Xbox Series X vs PC
Halo Infinite Ray Tracing Update will release anytime now
Xbox Series X review
Elden Ring may soon receive Ray Tracing, Update 1.07 Release Notes
Elden Ring Release Date, Review, System Requirements, Price, Gameplay, and More
Nvidia's Ray Reconstruction aims to do for ray tracing what DLSS did for anti-aliasing
Elden Ring: PS5 vs Xbox Series X/S Tech Review - The Best Ways to Play on Next-Gen Consoles - Digital Foundry : r/Games
Elden Ring ganha suporte a ray tracing no PC, PS5 e Xbox Series X - Outer Space
Elden Ring's long promised ray tracing support finally arrives, but there's some bad news
de
por adulto (o preço varia de acordo com o tamanho do grupo)