D3D12 Memory Allocator - AMD GPUOpen
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Descrição
The D3D12 Memory Allocator (D3D12MA) is a C++ library that provides a simple and easy-to-integrate API to help you allocate memory for DirectX®12 buffers and textures.
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Raw DirectX 12 Book
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Direct3D 12 Quick Reference Guide. Text conventions: Colors for
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Alex Tardif: Graphics Engineer
The Radeon™ GPU Profiler — Radeon GPU Profiler 1.16.0 documentation
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