87% of classic games are out of print. That's a problem for gaming history.
Por um escritor misterioso
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VGHF's Phil Salvador talks to Ars about his groundbreaking game availability study.
87% of classic games are out of print. That's a problem for gaming history.
kelsey lewin (@kelslewin) / X
PC Gamer United Kingdom January 2016 (Digital)
In-depth: Xbox Game Pass & the 'subscriber shuffle
Researchers find 87% of U.S. classic video games are out of print and 'critically endangered' – GeekWire
Video Game History Foundation estimates 87 percent of classic games now unavailable
87% of classic video games at risk of sinking into oblivion due to preservation and availability crisis
Video Game History Foundation estimates 87 percent of classic games now unavailable
kelsey lewin (@kelslewin) / X
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